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About

I am a lecturer at Politeknik Elektronika Negeri Surabaya focusing on data science, data processing, image processing, and multimedia production.

At the D3 Multimedia and Broadcasting Technology Program, I teach and research how data, images, and digital media can be processed into better learning experiences, public information services, and multimedia products. My work intersects with data science, image processing, multimedia production, augmented reality, and user-centered design. I aim to turn research and community engagement into practical outputs for students, schools, communities, and industry partners.
Good applied research does not stop at a model or prototype. It must be testable, understandable to users, and visibly useful in real contexts.

Measurable Data

Research decisions are built from clear and traceable data.

Useful Media

Multimedia products are designed to help users learn, understand, and decide.

Applied Collaboration

Research is developed with lecturers, students, communities, and partners facing real problems.

Learning Impact

Technology is used to enrich vocational learning and digital literacy experiences.

Timeline

  1. 2021 · Research

    User-centered application and multimedia research

    Published work on mobile stunting monitoring and mathematics learning animation.

  2. 2023 · Community

    Mobile AR learning for Indonesian traditional houses

    Collaborated on augmented reality media for learning Indonesian traditional houses.

  3. 2024 · Career

    Secretary of Creative Multimedia Technology Department

    Contributed to academic management and the development of vocational multimedia learning at PENS.

  4. 2025 · Research

    Image processing and 3D visualization research

    Led and collaborated on image denoising, public information media, and 3D virtual tour research.